[settings]
my_peds14Count = 20
my_peds14[0]Model = s_m_y_autopsy_01
my_peds14[0]Model2 = 0xB2273D4E
my_peds14[0]Positionx = 314.1947
my_peds14[0]Positiony = -209.444
my_peds14[0]Positionz = 54.08628
my_peds14[0]Heading = 228
my_peds14[0]Task = 1
my_peds14[0]Weapon = Machete
my_peds14[0]Group = 1
my_peds14[0]SeatPosition = -1
my_peds14[0]my_peds_variation = Random
my_peds14[0]my_peds_Accuracy = 10
my_peds14[0]my_peds_Health = 1000
my_peds14[0]my_peds_Armour = 1000
my_peds14[0]my_peds_Invincible = False
my_peds14[0]my_peds_DrivingSpeed = 60
my_peds14[0]my_peds_DrivingStyle = Normal
my_peds14[0]my_peds_CombatEngaugeRange = 35
my_peds14[0]my_peds_CanLeaveGuardRange = True
my_peds14[0]my_peds_GuardRange = 15
my_peds14[0]my_peds_VecFallowDist = 5
my_peds14[0]my_peds_seeingRange = 35
my_peds14[0]my_peds_hearingRange = 60
my_peds14[0]my_peds_group_numb = 0
my_peds14[0]my_peds_Combat_Ability = 20
my_peds14[0]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds14[0]my_peds_can_exit_vehicle = False
my_peds14[0]my_peds_waypoint = 0
my_peds14[0]COMPONENT_FACE_DRAWABLE = 0
my_peds14[0]COMPONENT_FACE_TEXTURE = 0
my_peds14[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[0]COMPONENT_HEAD_TEXTURE = 0
my_peds14[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[0]COMPONENT_HAIR_TEXTURE = 0
my_peds14[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[0]COMPONENT_TORSO_TEXTURE = 0
my_peds14[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[0]COMPONENT_LEGS_TEXTURE = 0
my_peds14[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[0]COMPONENT_HANDS_TEXTURE = 0
my_peds14[0]COMPONENT_FEET_DRAWABLE = 0
my_peds14[0]COMPONENT_FEET_TEXTURE = 0
my_peds14[0]COMPONENT_EYES_DRAWABLE = 0
my_peds14[0]COMPONENT_EYES_TEXTURE = 0
my_peds14[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[0]COMPONENT_TASKS_TEXTURE = 0
my_peds14[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[0]PROP_HATS_INDEX = -1
my_peds14[0]PROP_HATS_TEXTURE = -1
my_peds14[0]PROP_GLASSES_INDEX = -1
my_peds14[0]PROP_GLASSES_TEXTURE = -1
my_peds14[0]PROP_EARS_INDEX = -1
my_peds14[0]PROP_EARS_TEXTURE = -1
my_peds14[1]Model = u_m_y_zombie_01
my_peds14[1]Model2 = 0xAC4B4506
my_peds14[1]Positionx = 313.6944
my_peds14[1]Positiony = -210.0713
my_peds14[1]Positionz = 54.08628
my_peds14[1]Heading = 228.0132
my_peds14[1]Task = 1
my_peds14[1]Weapon = Hatchet
my_peds14[1]Group = 1
my_peds14[1]SeatPosition = -1
my_peds14[1]my_peds_variation = Random
my_peds14[1]my_peds_Accuracy = 10
my_peds14[1]my_peds_Health = 1000
my_peds14[1]my_peds_Armour = 1000
my_peds14[1]my_peds_Invincible = False
my_peds14[1]my_peds_DrivingSpeed = 60
my_peds14[1]my_peds_DrivingStyle = Normal
my_peds14[1]my_peds_CombatEngaugeRange = 35
my_peds14[1]my_peds_CanLeaveGuardRange = True
my_peds14[1]my_peds_GuardRange = 15
my_peds14[1]my_peds_VecFallowDist = 5
my_peds14[1]my_peds_seeingRange = 35
my_peds14[1]my_peds_hearingRange = 60
my_peds14[1]my_peds_group_numb = 0
my_peds14[1]my_peds_Combat_Ability = 20
my_peds14[1]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds14[1]my_peds_can_exit_vehicle = False
my_peds14[1]my_peds_waypoint = 0
my_peds14[1]COMPONENT_FACE_DRAWABLE = 0
my_peds14[1]COMPONENT_FACE_TEXTURE = 0
my_peds14[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[1]COMPONENT_HEAD_TEXTURE = 0
my_peds14[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[1]COMPONENT_HAIR_TEXTURE = 0
my_peds14[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[1]COMPONENT_TORSO_TEXTURE = 0
my_peds14[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[1]COMPONENT_LEGS_TEXTURE = 0
my_peds14[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[1]COMPONENT_HANDS_TEXTURE = 0
my_peds14[1]COMPONENT_FEET_DRAWABLE = 0
my_peds14[1]COMPONENT_FEET_TEXTURE = 0
my_peds14[1]COMPONENT_EYES_DRAWABLE = 0
my_peds14[1]COMPONENT_EYES_TEXTURE = 0
my_peds14[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[1]COMPONENT_TASKS_TEXTURE = 0
my_peds14[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[1]PROP_HATS_INDEX = -1
my_peds14[1]PROP_HATS_TEXTURE = -1
my_peds14[1]PROP_GLASSES_INDEX = -1
my_peds14[1]PROP_GLASSES_TEXTURE = -1
my_peds14[1]PROP_EARS_INDEX = -1
my_peds14[1]PROP_EARS_TEXTURE = -1
my_peds14[2]Model = s_m_m_janitor
my_peds14[2]Model2 = 0xA96BD9EC
my_peds14[2]Positionx = 313.4891
my_peds14[2]Positiony = -209.5031
my_peds14[2]Positionz = 54.08628
my_peds14[2]Heading = 228
my_peds14[2]Task = 1
my_peds14[2]Weapon = SwitchBlade
my_peds14[2]Group = 1
my_peds14[2]SeatPosition = -1
my_peds14[2]my_peds_variation = Random
my_peds14[2]my_peds_Accuracy = 10
my_peds14[2]my_peds_Health = 1000
my_peds14[2]my_peds_Armour = 1000
my_peds14[2]my_peds_Invincible = False
my_peds14[2]my_peds_DrivingSpeed = 60
my_peds14[2]my_peds_DrivingStyle = Normal
my_peds14[2]my_peds_CombatEngaugeRange = 35
my_peds14[2]my_peds_CanLeaveGuardRange = True
my_peds14[2]my_peds_GuardRange = 15
my_peds14[2]my_peds_VecFallowDist = 5
my_peds14[2]my_peds_seeingRange = 35
my_peds14[2]my_peds_hearingRange = 60
my_peds14[2]my_peds_group_numb = 0
my_peds14[2]my_peds_Combat_Ability = 7
my_peds14[2]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds14[2]my_peds_can_exit_vehicle = False
my_peds14[2]my_peds_waypoint = 0
my_peds14[2]COMPONENT_FACE_DRAWABLE = 0
my_peds14[2]COMPONENT_FACE_TEXTURE = 0
my_peds14[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[2]COMPONENT_HEAD_TEXTURE = 0
my_peds14[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[2]COMPONENT_HAIR_TEXTURE = 0
my_peds14[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[2]COMPONENT_TORSO_TEXTURE = 0
my_peds14[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[2]COMPONENT_LEGS_TEXTURE = 0
my_peds14[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[2]COMPONENT_HANDS_TEXTURE = 0
my_peds14[2]COMPONENT_FEET_DRAWABLE = 0
my_peds14[2]COMPONENT_FEET_TEXTURE = 0
my_peds14[2]COMPONENT_EYES_DRAWABLE = 0
my_peds14[2]COMPONENT_EYES_TEXTURE = 0
my_peds14[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[2]COMPONENT_TASKS_DRAWABLE = 1
my_peds14[2]COMPONENT_TASKS_TEXTURE = 0
my_peds14[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[2]PROP_HATS_INDEX = -1
my_peds14[2]PROP_HATS_TEXTURE = -1
my_peds14[2]PROP_GLASSES_INDEX = -1
my_peds14[2]PROP_GLASSES_TEXTURE = -1
my_peds14[2]PROP_EARS_INDEX = -1
my_peds14[2]PROP_EARS_TEXTURE = -1
my_peds14[3]Model = s_m_m_autoshop_01
my_peds14[3]Model2 = 0x40EABE3
my_peds14[3]Positionx = 313.1184
my_peds14[3]Positiony = -209.9618
my_peds14[3]Positionz = 54.08628
my_peds14[3]Heading = 228.0002
my_peds14[3]Task = 1
my_peds14[3]Weapon = Hammer
my_peds14[3]Group = 1
my_peds14[3]SeatPosition = -1
my_peds14[3]my_peds_variation = Random
my_peds14[3]my_peds_Accuracy = 10
my_peds14[3]my_peds_Health = 1000
my_peds14[3]my_peds_Armour = 1000
my_peds14[3]my_peds_Invincible = False
my_peds14[3]my_peds_DrivingSpeed = 60
my_peds14[3]my_peds_DrivingStyle = Normal
my_peds14[3]my_peds_CombatEngaugeRange = 35
my_peds14[3]my_peds_CanLeaveGuardRange = True
my_peds14[3]my_peds_GuardRange = 15
my_peds14[3]my_peds_VecFallowDist = 5
my_peds14[3]my_peds_seeingRange = 35
my_peds14[3]my_peds_hearingRange = 60
my_peds14[3]my_peds_group_numb = 0
my_peds14[3]my_peds_Combat_Ability = 7
my_peds14[3]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds14[3]my_peds_can_exit_vehicle = False
my_peds14[3]my_peds_waypoint = 0
my_peds14[3]COMPONENT_FACE_DRAWABLE = 0
my_peds14[3]COMPONENT_FACE_TEXTURE = 1
my_peds14[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[3]COMPONENT_HEAD_TEXTURE = 0
my_peds14[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[3]COMPONENT_HAIR_TEXTURE = 0
my_peds14[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[3]COMPONENT_TORSO_TEXTURE = 1
my_peds14[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[3]COMPONENT_LEGS_TEXTURE = 2
my_peds14[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[3]COMPONENT_HANDS_TEXTURE = 0
my_peds14[3]COMPONENT_FEET_DRAWABLE = 0
my_peds14[3]COMPONENT_FEET_TEXTURE = 0
my_peds14[3]COMPONENT_EYES_DRAWABLE = 0
my_peds14[3]COMPONENT_EYES_TEXTURE = 0
my_peds14[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[3]COMPONENT_TASKS_TEXTURE = 0
my_peds14[3]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds14[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[3]PROP_HATS_INDEX = -1
my_peds14[3]PROP_HATS_TEXTURE = -1
my_peds14[3]PROP_GLASSES_INDEX = -1
my_peds14[3]PROP_GLASSES_TEXTURE = -1
my_peds14[3]PROP_EARS_INDEX = -1
my_peds14[3]PROP_EARS_TEXTURE = -1
my_peds14[4]Model = s_f_y_movprem_01
my_peds14[4]Model2 = 0x2300C816
my_peds14[4]Positionx = 312.9903
my_peds14[4]Positiony = -209.482
my_peds14[4]Positionz = 54.08628
my_peds14[4]Heading = 228.0003
my_peds14[4]Task = 1
my_peds14[4]Weapon = SwitchBlade
my_peds14[4]Group = 1
my_peds14[4]SeatPosition = -1
my_peds14[4]my_peds_variation = Random
my_peds14[4]my_peds_Accuracy = 10
my_peds14[4]my_peds_Health = 1000
my_peds14[4]my_peds_Armour = 1000
my_peds14[4]my_peds_Invincible = False
my_peds14[4]my_peds_DrivingSpeed = 60
my_peds14[4]my_peds_DrivingStyle = Normal
my_peds14[4]my_peds_CombatEngaugeRange = 35
my_peds14[4]my_peds_CanLeaveGuardRange = True
my_peds14[4]my_peds_GuardRange = 15
my_peds14[4]my_peds_VecFallowDist = 5
my_peds14[4]my_peds_seeingRange = 35
my_peds14[4]my_peds_hearingRange = 60
my_peds14[4]my_peds_group_numb = 0
my_peds14[4]my_peds_Combat_Ability = 7
my_peds14[4]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds14[4]my_peds_can_exit_vehicle = False
my_peds14[4]my_peds_waypoint = 0
my_peds14[4]COMPONENT_FACE_DRAWABLE = 2
my_peds14[4]COMPONENT_FACE_TEXTURE = 2
my_peds14[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[4]COMPONENT_HEAD_TEXTURE = 0
my_peds14[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[4]COMPONENT_HAIR_TEXTURE = 1
my_peds14[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[4]COMPONENT_TORSO_TEXTURE = 1
my_peds14[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[4]COMPONENT_LEGS_TEXTURE = 1
my_peds14[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[4]COMPONENT_HANDS_TEXTURE = 0
my_peds14[4]COMPONENT_FEET_DRAWABLE = 0
my_peds14[4]COMPONENT_FEET_TEXTURE = 0
my_peds14[4]COMPONENT_EYES_DRAWABLE = 0
my_peds14[4]COMPONENT_EYES_TEXTURE = 0
my_peds14[4]COMPONENT_ACCESSORIES_DRAWABLE = 3
my_peds14[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[4]COMPONENT_TASKS_TEXTURE = 0
my_peds14[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[4]PROP_HATS_INDEX = -1
my_peds14[4]PROP_HATS_TEXTURE = -1
my_peds14[4]PROP_GLASSES_INDEX = -1
my_peds14[4]PROP_GLASSES_TEXTURE = -1
my_peds14[4]PROP_EARS_INDEX = -1
my_peds14[4]PROP_EARS_TEXTURE = -1
my_peds14[5]Model = s_f_m_maid_01
my_peds14[5]Model2 = 0xE093C5C6
my_peds14[5]Positionx = 312.4958
my_peds14[5]Positiony = -209.4289
my_peds14[5]Positionz = 54.08628
my_peds14[5]Heading = 228.0001
my_peds14[5]Task = 1
my_peds14[5]Weapon = SwitchBlade
my_peds14[5]Group = 1
my_peds14[5]SeatPosition = -1
my_peds14[5]my_peds_variation = Default
my_peds14[5]my_peds_Accuracy = 10
my_peds14[5]my_peds_Health = 1000
my_peds14[5]my_peds_Armour = 1000
my_peds14[5]my_peds_Invincible = False
my_peds14[5]my_peds_DrivingSpeed = 60
my_peds14[5]my_peds_DrivingStyle = Normal
my_peds14[5]my_peds_CombatEngaugeRange = 35
my_peds14[5]my_peds_CanLeaveGuardRange = True
my_peds14[5]my_peds_GuardRange = 15
my_peds14[5]my_peds_VecFallowDist = 5
my_peds14[5]my_peds_seeingRange = 35
my_peds14[5]my_peds_hearingRange = 60
my_peds14[5]my_peds_group_numb = 0
my_peds14[5]my_peds_Combat_Ability = 7
my_peds14[5]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds14[5]my_peds_can_exit_vehicle = False
my_peds14[5]my_peds_waypoint = 0
my_peds14[5]COMPONENT_FACE_DRAWABLE = 0
my_peds14[5]COMPONENT_FACE_TEXTURE = 0
my_peds14[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[5]COMPONENT_HEAD_TEXTURE = 0
my_peds14[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[5]COMPONENT_HAIR_TEXTURE = 0
my_peds14[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[5]COMPONENT_TORSO_TEXTURE = 0
my_peds14[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[5]COMPONENT_LEGS_TEXTURE = 0
my_peds14[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[5]COMPONENT_HANDS_TEXTURE = 0
my_peds14[5]COMPONENT_FEET_DRAWABLE = 0
my_peds14[5]COMPONENT_FEET_TEXTURE = 0
my_peds14[5]COMPONENT_EYES_DRAWABLE = 0
my_peds14[5]COMPONENT_EYES_TEXTURE = 0
my_peds14[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[5]COMPONENT_TASKS_TEXTURE = 0
my_peds14[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[5]PROP_HATS_INDEX = -1
my_peds14[5]PROP_HATS_TEXTURE = -1
my_peds14[5]PROP_GLASSES_INDEX = -1
my_peds14[5]PROP_GLASSES_TEXTURE = -1
my_peds14[5]PROP_EARS_INDEX = -1
my_peds14[5]PROP_EARS_TEXTURE = -1
my_peds14[6]Model = mp_m_freemode_01
my_peds14[6]Model2 = 0x705E61F2
my_peds14[6]Positionx = 312.727
my_peds14[6]Positiony = -208.6718
my_peds14[6]Positionz = 54.08628
my_peds14[6]Heading = 228
my_peds14[6]Task = 1
my_peds14[6]Weapon = SwitchBlade
my_peds14[6]Group = 1
my_peds14[6]SeatPosition = -1
my_peds14[6]my_peds_variation = Default
my_peds14[6]my_peds_Accuracy = 10
my_peds14[6]my_peds_Health = 1000
my_peds14[6]my_peds_Armour = 1000
my_peds14[6]my_peds_Invincible = False
my_peds14[6]my_peds_DrivingSpeed = 60
my_peds14[6]my_peds_DrivingStyle = Normal
my_peds14[6]my_peds_CombatEngaugeRange = 35
my_peds14[6]my_peds_CanLeaveGuardRange = True
my_peds14[6]my_peds_GuardRange = 15
my_peds14[6]my_peds_VecFallowDist = 5
my_peds14[6]my_peds_seeingRange = 35
my_peds14[6]my_peds_hearingRange = 60
my_peds14[6]my_peds_group_numb = 0
my_peds14[6]my_peds_Combat_Ability = 7
my_peds14[6]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds14[6]my_peds_can_exit_vehicle = False
my_peds14[6]my_peds_waypoint = 0
my_peds14[6]COMPONENT_FACE_DRAWABLE = 0
my_peds14[6]COMPONENT_FACE_TEXTURE = 0
my_peds14[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[6]COMPONENT_HEAD_TEXTURE = 0
my_peds14[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[6]COMPONENT_HAIR_TEXTURE = 0
my_peds14[6]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[6]COMPONENT_TORSO_TEXTURE = 0
my_peds14[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[6]COMPONENT_LEGS_TEXTURE = 0
my_peds14[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[6]COMPONENT_HANDS_TEXTURE = 0
my_peds14[6]COMPONENT_FEET_DRAWABLE = 0
my_peds14[6]COMPONENT_FEET_TEXTURE = 0
my_peds14[6]COMPONENT_EYES_DRAWABLE = 0
my_peds14[6]COMPONENT_EYES_TEXTURE = 0
my_peds14[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[6]COMPONENT_TASKS_TEXTURE = 0
my_peds14[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[6]PROP_HATS_INDEX = -1
my_peds14[6]PROP_HATS_TEXTURE = -1
my_peds14[6]PROP_GLASSES_INDEX = -1
my_peds14[6]PROP_GLASSES_TEXTURE = -1
my_peds14[6]PROP_EARS_INDEX = -1
my_peds14[6]PROP_EARS_TEXTURE = -1
my_peds14[7]Model = hc_driver
my_peds14[7]Model2 = 0x3B474ADF
my_peds14[7]Positionx = 312.1326
my_peds14[7]Positiony = -208.7101
my_peds14[7]Positionz = 54.08628
my_peds14[7]Heading = 228.0003
my_peds14[7]Task = 1
my_peds14[7]Weapon = SwitchBlade
my_peds14[7]Group = 1
my_peds14[7]SeatPosition = -1
my_peds14[7]my_peds_variation = Default
my_peds14[7]my_peds_Accuracy = 10
my_peds14[7]my_peds_Health = 1000
my_peds14[7]my_peds_Armour = 1000
my_peds14[7]my_peds_Invincible = False
my_peds14[7]my_peds_DrivingSpeed = 60
my_peds14[7]my_peds_DrivingStyle = Normal
my_peds14[7]my_peds_CombatEngaugeRange = 35
my_peds14[7]my_peds_CanLeaveGuardRange = True
my_peds14[7]my_peds_GuardRange = 15
my_peds14[7]my_peds_VecFallowDist = 5
my_peds14[7]my_peds_seeingRange = 35
my_peds14[7]my_peds_hearingRange = 60
my_peds14[7]my_peds_group_numb = 0
my_peds14[7]my_peds_Combat_Ability = 7
my_peds14[7]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds14[7]my_peds_can_exit_vehicle = False
my_peds14[7]my_peds_waypoint = 0
my_peds14[7]COMPONENT_FACE_DRAWABLE = 0
my_peds14[7]COMPONENT_FACE_TEXTURE = 0
my_peds14[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[7]COMPONENT_HEAD_TEXTURE = 0
my_peds14[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[7]COMPONENT_HAIR_TEXTURE = 0
my_peds14[7]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[7]COMPONENT_TORSO_TEXTURE = 0
my_peds14[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[7]COMPONENT_LEGS_TEXTURE = 0
my_peds14[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[7]COMPONENT_HANDS_TEXTURE = 0
my_peds14[7]COMPONENT_FEET_DRAWABLE = 0
my_peds14[7]COMPONENT_FEET_TEXTURE = 0
my_peds14[7]COMPONENT_EYES_DRAWABLE = 0
my_peds14[7]COMPONENT_EYES_TEXTURE = 0
my_peds14[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[7]COMPONENT_TASKS_TEXTURE = 0
my_peds14[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[7]PROP_HATS_INDEX = -1
my_peds14[7]PROP_HATS_TEXTURE = -1
my_peds14[7]PROP_GLASSES_INDEX = -1
my_peds14[7]PROP_GLASSES_TEXTURE = -1
my_peds14[7]PROP_EARS_INDEX = -1
my_peds14[7]PROP_EARS_TEXTURE = -1
my_peds14[8]Model = u_m_y_zombie_01
my_peds14[8]Model2 = 0xAC4B4506
my_peds14[8]Positionx = 311.983
my_peds14[8]Positiony = -208.1787
my_peds14[8]Positionz = 54.29211
my_peds14[8]Heading = 227.9999
my_peds14[8]Task = 1
my_peds14[8]Weapon = SwitchBlade
my_peds14[8]Group = 1
my_peds14[8]SeatPosition = -1
my_peds14[8]my_peds_variation = Default
my_peds14[8]my_peds_Accuracy = 10
my_peds14[8]my_peds_Health = 1000
my_peds14[8]my_peds_Armour = 1000
my_peds14[8]my_peds_Invincible = False
my_peds14[8]my_peds_DrivingSpeed = 60
my_peds14[8]my_peds_DrivingStyle = Normal
my_peds14[8]my_peds_CombatEngaugeRange = 35
my_peds14[8]my_peds_CanLeaveGuardRange = True
my_peds14[8]my_peds_GuardRange = 15
my_peds14[8]my_peds_VecFallowDist = 5
my_peds14[8]my_peds_seeingRange = 35
my_peds14[8]my_peds_hearingRange = 60
my_peds14[8]my_peds_group_numb = 0
my_peds14[8]my_peds_Combat_Ability = 7
my_peds14[8]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds14[8]my_peds_can_exit_vehicle = False
my_peds14[8]my_peds_waypoint = 0
my_peds14[8]COMPONENT_FACE_DRAWABLE = 0
my_peds14[8]COMPONENT_FACE_TEXTURE = 0
my_peds14[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[8]COMPONENT_HEAD_TEXTURE = 0
my_peds14[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[8]COMPONENT_HAIR_TEXTURE = 0
my_peds14[8]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[8]COMPONENT_TORSO_TEXTURE = 0
my_peds14[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[8]COMPONENT_LEGS_TEXTURE = 0
my_peds14[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[8]COMPONENT_HANDS_TEXTURE = 0
my_peds14[8]COMPONENT_FEET_DRAWABLE = 0
my_peds14[8]COMPONENT_FEET_TEXTURE = 0
my_peds14[8]COMPONENT_EYES_DRAWABLE = 0
my_peds14[8]COMPONENT_EYES_TEXTURE = 0
my_peds14[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[8]COMPONENT_TASKS_TEXTURE = 0
my_peds14[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[8]PROP_HATS_INDEX = -1
my_peds14[8]PROP_HATS_TEXTURE = -1
my_peds14[8]PROP_GLASSES_INDEX = -1
my_peds14[8]PROP_GLASSES_TEXTURE = -1
my_peds14[8]PROP_EARS_INDEX = -1
my_peds14[8]PROP_EARS_TEXTURE = -1
my_peds14[9]Model = u_m_y_zombie_01
my_peds14[9]Model2 = 0xAC4B4506
my_peds14[9]Positionx = 311.4491
my_peds14[9]Positiony = -208.1667
my_peds14[9]Positionz = 54.08636
my_peds14[9]Heading = 227.9994
my_peds14[9]Task = 1
my_peds14[9]Weapon = SwitchBlade
my_peds14[9]Group = 1
my_peds14[9]SeatPosition = -1
my_peds14[9]my_peds_variation = Default
my_peds14[9]my_peds_Accuracy = 10
my_peds14[9]my_peds_Health = 1000
my_peds14[9]my_peds_Armour = 1000
my_peds14[9]my_peds_Invincible = False
my_peds14[9]my_peds_DrivingSpeed = 60
my_peds14[9]my_peds_DrivingStyle = Normal
my_peds14[9]my_peds_CombatEngaugeRange = 35
my_peds14[9]my_peds_CanLeaveGuardRange = True
my_peds14[9]my_peds_GuardRange = 15
my_peds14[9]my_peds_VecFallowDist = 5
my_peds14[9]my_peds_seeingRange = 35
my_peds14[9]my_peds_hearingRange = 60
my_peds14[9]my_peds_group_numb = 0
my_peds14[9]my_peds_Combat_Ability = 7
my_peds14[9]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds14[9]my_peds_can_exit_vehicle = False
my_peds14[9]my_peds_waypoint = 0
my_peds14[9]COMPONENT_FACE_DRAWABLE = 0
my_peds14[9]COMPONENT_FACE_TEXTURE = 0
my_peds14[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[9]COMPONENT_HEAD_TEXTURE = 0
my_peds14[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[9]COMPONENT_HAIR_TEXTURE = 0
my_peds14[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[9]COMPONENT_TORSO_TEXTURE = 0
my_peds14[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[9]COMPONENT_LEGS_TEXTURE = 0
my_peds14[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[9]COMPONENT_HANDS_TEXTURE = 0
my_peds14[9]COMPONENT_FEET_DRAWABLE = 0
my_peds14[9]COMPONENT_FEET_TEXTURE = 0
my_peds14[9]COMPONENT_EYES_DRAWABLE = 0
my_peds14[9]COMPONENT_EYES_TEXTURE = 0
my_peds14[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[9]COMPONENT_TASKS_TEXTURE = 0
my_peds14[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[9]PROP_HATS_INDEX = -1
my_peds14[9]PROP_HATS_TEXTURE = -1
my_peds14[9]PROP_GLASSES_INDEX = -1
my_peds14[9]PROP_GLASSES_TEXTURE = -1
my_peds14[9]PROP_EARS_INDEX = -1
my_peds14[9]PROP_EARS_TEXTURE = -1
my_peds14[10]Model = s_m_m_movprem_01
my_peds14[10]Model2 = 0xD85E6D28
my_peds14[10]Positionx = 335.9679
my_peds14[10]Positiony = -216.6568
my_peds14[10]Positionz = 54.08628
my_peds14[10]Heading = 57.00011
my_peds14[10]Task = 1
my_peds14[10]Weapon = Bat
my_peds14[10]Group = 2
my_peds14[10]SeatPosition = -1
my_peds14[10]my_peds_variation = Default
my_peds14[10]my_peds_Accuracy = 10
my_peds14[10]my_peds_Health = 1000
my_peds14[10]my_peds_Armour = 1000
my_peds14[10]my_peds_Invincible = False
my_peds14[10]my_peds_DrivingSpeed = 60
my_peds14[10]my_peds_DrivingStyle = Normal
my_peds14[10]my_peds_CombatEngaugeRange = 35
my_peds14[10]my_peds_CanLeaveGuardRange = True
my_peds14[10]my_peds_GuardRange = 15
my_peds14[10]my_peds_VecFallowDist = 5
my_peds14[10]my_peds_seeingRange = 35
my_peds14[10]my_peds_hearingRange = 60
my_peds14[10]my_peds_group_numb = 0
my_peds14[10]my_peds_Combat_Ability = 7
my_peds14[10]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds14[10]my_peds_can_exit_vehicle = False
my_peds14[10]my_peds_waypoint = 0
my_peds14[10]COMPONENT_FACE_DRAWABLE = 0
my_peds14[10]COMPONENT_FACE_TEXTURE = 0
my_peds14[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[10]COMPONENT_HEAD_TEXTURE = 0
my_peds14[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[10]COMPONENT_HAIR_TEXTURE = 0
my_peds14[10]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[10]COMPONENT_TORSO_TEXTURE = 0
my_peds14[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[10]COMPONENT_LEGS_TEXTURE = 0
my_peds14[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[10]COMPONENT_HANDS_TEXTURE = 0
my_peds14[10]COMPONENT_FEET_DRAWABLE = 0
my_peds14[10]COMPONENT_FEET_TEXTURE = 0
my_peds14[10]COMPONENT_EYES_DRAWABLE = 0
my_peds14[10]COMPONENT_EYES_TEXTURE = 0
my_peds14[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[10]COMPONENT_TASKS_TEXTURE = 0
my_peds14[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[10]PROP_HATS_INDEX = -1
my_peds14[10]PROP_HATS_TEXTURE = -1
my_peds14[10]PROP_GLASSES_INDEX = -1
my_peds14[10]PROP_GLASSES_TEXTURE = -1
my_peds14[10]PROP_EARS_INDEX = -1
my_peds14[10]PROP_EARS_TEXTURE = -1
my_peds14[11]Model = s_f_y_sweatshop_01
my_peds14[11]Model2 = 0x8502B6B2
my_peds14[11]Positionx = 336.4994
my_peds14[11]Positiony = -219.5198
my_peds14[11]Positionz = 54.2932
my_peds14[11]Heading = 57.00819
my_peds14[11]Task = 1
my_peds14[11]Weapon = GolfClub
my_peds14[11]Group = 2
my_peds14[11]SeatPosition = -1
my_peds14[11]my_peds_variation = Default
my_peds14[11]my_peds_Accuracy = 10
my_peds14[11]my_peds_Health = 1000
my_peds14[11]my_peds_Armour = 1000
my_peds14[11]my_peds_Invincible = False
my_peds14[11]my_peds_DrivingSpeed = 60
my_peds14[11]my_peds_DrivingStyle = Normal
my_peds14[11]my_peds_CombatEngaugeRange = 35
my_peds14[11]my_peds_CanLeaveGuardRange = True
my_peds14[11]my_peds_GuardRange = 15
my_peds14[11]my_peds_VecFallowDist = 5
my_peds14[11]my_peds_seeingRange = 35
my_peds14[11]my_peds_hearingRange = 60
my_peds14[11]my_peds_group_numb = 0
my_peds14[11]my_peds_Combat_Ability = 7
my_peds14[11]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds14[11]my_peds_can_exit_vehicle = False
my_peds14[11]my_peds_waypoint = 0
my_peds14[11]COMPONENT_FACE_DRAWABLE = 0
my_peds14[11]COMPONENT_FACE_TEXTURE = 0
my_peds14[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[11]COMPONENT_HEAD_TEXTURE = 0
my_peds14[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[11]COMPONENT_HAIR_TEXTURE = 0
my_peds14[11]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[11]COMPONENT_TORSO_TEXTURE = 0
my_peds14[11]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[11]COMPONENT_LEGS_TEXTURE = 0
my_peds14[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[11]COMPONENT_HANDS_TEXTURE = 0
my_peds14[11]COMPONENT_FEET_DRAWABLE = 0
my_peds14[11]COMPONENT_FEET_TEXTURE = 0
my_peds14[11]COMPONENT_EYES_DRAWABLE = 0
my_peds14[11]COMPONENT_EYES_TEXTURE = 0
my_peds14[11]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[11]COMPONENT_TASKS_TEXTURE = 0
my_peds14[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[11]PROP_HATS_INDEX = -1
my_peds14[11]PROP_HATS_TEXTURE = -1
my_peds14[11]PROP_GLASSES_INDEX = -1
my_peds14[11]PROP_GLASSES_TEXTURE = -1
my_peds14[11]PROP_EARS_INDEX = -1
my_peds14[11]PROP_EARS_TEXTURE = -1
my_peds14[12]Model = s_f_y_sheriff_01
my_peds14[12]Model2 = 0x4161D042
my_peds14[12]Positionx = 337.1069
my_peds14[12]Positiony = -218.4365
my_peds14[12]Positionz = 54.29381
my_peds14[12]Heading = 57.00827
my_peds14[12]Task = 1
my_peds14[12]Weapon = Pistol
my_peds14[12]Group = 2
my_peds14[12]SeatPosition = -1
my_peds14[12]my_peds_variation = Default
my_peds14[12]my_peds_Accuracy = 10
my_peds14[12]my_peds_Health = 1000
my_peds14[12]my_peds_Armour = 1000
my_peds14[12]my_peds_Invincible = False
my_peds14[12]my_peds_DrivingSpeed = 60
my_peds14[12]my_peds_DrivingStyle = Normal
my_peds14[12]my_peds_CombatEngaugeRange = 35
my_peds14[12]my_peds_CanLeaveGuardRange = True
my_peds14[12]my_peds_GuardRange = 15
my_peds14[12]my_peds_VecFallowDist = 5
my_peds14[12]my_peds_seeingRange = 35
my_peds14[12]my_peds_hearingRange = 60
my_peds14[12]my_peds_group_numb = 0
my_peds14[12]my_peds_Combat_Ability = 7
my_peds14[12]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds14[12]my_peds_can_exit_vehicle = False
my_peds14[12]my_peds_waypoint = 0
my_peds14[12]COMPONENT_FACE_DRAWABLE = 0
my_peds14[12]COMPONENT_FACE_TEXTURE = 0
my_peds14[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[12]COMPONENT_HEAD_TEXTURE = 0
my_peds14[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[12]COMPONENT_HAIR_TEXTURE = 0
my_peds14[12]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[12]COMPONENT_TORSO_TEXTURE = 0
my_peds14[12]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[12]COMPONENT_LEGS_TEXTURE = 0
my_peds14[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[12]COMPONENT_HANDS_TEXTURE = 0
my_peds14[12]COMPONENT_FEET_DRAWABLE = 0
my_peds14[12]COMPONENT_FEET_TEXTURE = 0
my_peds14[12]COMPONENT_EYES_DRAWABLE = 0
my_peds14[12]COMPONENT_EYES_TEXTURE = 0
my_peds14[12]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[12]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[12]COMPONENT_TASKS_TEXTURE = 0
my_peds14[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[12]PROP_HATS_INDEX = -1
my_peds14[12]PROP_HATS_TEXTURE = -1
my_peds14[12]PROP_GLASSES_INDEX = -1
my_peds14[12]PROP_GLASSES_TEXTURE = -1
my_peds14[12]PROP_EARS_INDEX = -1
my_peds14[12]PROP_EARS_TEXTURE = -1
my_peds14[13]Model = s_f_y_hooker_03
my_peds14[13]Model2 = 0x31640AC
my_peds14[13]Positionx = 337.6516
my_peds14[13]Positiony = -218.6291
my_peds14[13]Positionz = 54.21953
my_peds14[13]Heading = 57.0002
my_peds14[13]Task = 1
my_peds14[13]Weapon = Pistol
my_peds14[13]Group = 2
my_peds14[13]SeatPosition = -1
my_peds14[13]my_peds_variation = Default
my_peds14[13]my_peds_Accuracy = 10
my_peds14[13]my_peds_Health = 1000
my_peds14[13]my_peds_Armour = 1000
my_peds14[13]my_peds_Invincible = False
my_peds14[13]my_peds_DrivingSpeed = 60
my_peds14[13]my_peds_DrivingStyle = Normal
my_peds14[13]my_peds_CombatEngaugeRange = 35
my_peds14[13]my_peds_CanLeaveGuardRange = True
my_peds14[13]my_peds_GuardRange = 15
my_peds14[13]my_peds_VecFallowDist = 5
my_peds14[13]my_peds_seeingRange = 35
my_peds14[13]my_peds_hearingRange = 60
my_peds14[13]my_peds_group_numb = 0
my_peds14[13]my_peds_Combat_Ability = 7
my_peds14[13]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds14[13]my_peds_can_exit_vehicle = False
my_peds14[13]my_peds_waypoint = 0
my_peds14[13]COMPONENT_FACE_DRAWABLE = 0
my_peds14[13]COMPONENT_FACE_TEXTURE = 0
my_peds14[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[13]COMPONENT_HEAD_TEXTURE = 0
my_peds14[13]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[13]COMPONENT_HAIR_TEXTURE = 0
my_peds14[13]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[13]COMPONENT_TORSO_TEXTURE = 0
my_peds14[13]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[13]COMPONENT_LEGS_TEXTURE = 0
my_peds14[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[13]COMPONENT_HANDS_TEXTURE = 0
my_peds14[13]COMPONENT_FEET_DRAWABLE = 0
my_peds14[13]COMPONENT_FEET_TEXTURE = 0
my_peds14[13]COMPONENT_EYES_DRAWABLE = 0
my_peds14[13]COMPONENT_EYES_TEXTURE = 0
my_peds14[13]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[13]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[13]COMPONENT_TASKS_TEXTURE = 0
my_peds14[13]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[13]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[13]PROP_HATS_INDEX = -1
my_peds14[13]PROP_HATS_TEXTURE = -1
my_peds14[13]PROP_GLASSES_INDEX = -1
my_peds14[13]PROP_GLASSES_TEXTURE = -1
my_peds14[13]PROP_EARS_INDEX = -1
my_peds14[13]PROP_EARS_TEXTURE = -1
my_peds14[14]Model = s_f_y_hooker_02
my_peds14[14]Model2 = 0x14C3E407
my_peds14[14]Positionx = 336.4401
my_peds14[14]Positiony = -215.9759
my_peds14[14]Positionz = 54.0863
my_peds14[14]Heading = 57.0103
my_peds14[14]Task = 1
my_peds14[14]Weapon = SwitchBlade
my_peds14[14]Group = 2
my_peds14[14]SeatPosition = -1
my_peds14[14]my_peds_variation = Default
my_peds14[14]my_peds_Accuracy = 10
my_peds14[14]my_peds_Health = 1000
my_peds14[14]my_peds_Armour = 1000
my_peds14[14]my_peds_Invincible = False
my_peds14[14]my_peds_DrivingSpeed = 60
my_peds14[14]my_peds_DrivingStyle = Normal
my_peds14[14]my_peds_CombatEngaugeRange = 35
my_peds14[14]my_peds_CanLeaveGuardRange = True
my_peds14[14]my_peds_GuardRange = 15
my_peds14[14]my_peds_VecFallowDist = 5
my_peds14[14]my_peds_seeingRange = 35
my_peds14[14]my_peds_hearingRange = 60
my_peds14[14]my_peds_group_numb = 0
my_peds14[14]my_peds_Combat_Ability = 7
my_peds14[14]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds14[14]my_peds_can_exit_vehicle = False
my_peds14[14]my_peds_waypoint = 0
my_peds14[14]COMPONENT_FACE_DRAWABLE = 0
my_peds14[14]COMPONENT_FACE_TEXTURE = 0
my_peds14[14]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[14]COMPONENT_HEAD_TEXTURE = 0
my_peds14[14]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[14]COMPONENT_HAIR_TEXTURE = 0
my_peds14[14]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[14]COMPONENT_TORSO_TEXTURE = 0
my_peds14[14]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[14]COMPONENT_LEGS_TEXTURE = 0
my_peds14[14]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[14]COMPONENT_HANDS_TEXTURE = 0
my_peds14[14]COMPONENT_FEET_DRAWABLE = 0
my_peds14[14]COMPONENT_FEET_TEXTURE = 0
my_peds14[14]COMPONENT_EYES_DRAWABLE = 0
my_peds14[14]COMPONENT_EYES_TEXTURE = 0
my_peds14[14]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[14]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[14]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[14]COMPONENT_TASKS_TEXTURE = 0
my_peds14[14]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[14]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[14]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[14]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[14]PROP_HATS_INDEX = -1
my_peds14[14]PROP_HATS_TEXTURE = -1
my_peds14[14]PROP_GLASSES_INDEX = -1
my_peds14[14]PROP_GLASSES_TEXTURE = -1
my_peds14[14]PROP_EARS_INDEX = -1
my_peds14[14]PROP_EARS_TEXTURE = -1
my_peds14[15]Model = g_m_y_strpunk_02
my_peds14[15]Model2 = 0xDA1EAC6
my_peds14[15]Positionx = 334.7149
my_peds14[15]Positiony = -218.4215
my_peds14[15]Positionz = 54.08628
my_peds14[15]Heading = 57.00011
my_peds14[15]Task = 1
my_peds14[15]Weapon = SwitchBlade
my_peds14[15]Group = 2
my_peds14[15]SeatPosition = -1
my_peds14[15]my_peds_variation = Default
my_peds14[15]my_peds_Accuracy = 10
my_peds14[15]my_peds_Health = 1000
my_peds14[15]my_peds_Armour = 1000
my_peds14[15]my_peds_Invincible = False
my_peds14[15]my_peds_DrivingSpeed = 60
my_peds14[15]my_peds_DrivingStyle = Normal
my_peds14[15]my_peds_CombatEngaugeRange = 35
my_peds14[15]my_peds_CanLeaveGuardRange = True
my_peds14[15]my_peds_GuardRange = 15
my_peds14[15]my_peds_VecFallowDist = 5
my_peds14[15]my_peds_seeingRange = 35
my_peds14[15]my_peds_hearingRange = 60
my_peds14[15]my_peds_group_numb = 0
my_peds14[15]my_peds_Combat_Ability = 7
my_peds14[15]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds14[15]my_peds_can_exit_vehicle = False
my_peds14[15]my_peds_waypoint = 0
my_peds14[15]COMPONENT_FACE_DRAWABLE = 0
my_peds14[15]COMPONENT_FACE_TEXTURE = 0
my_peds14[15]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[15]COMPONENT_HEAD_TEXTURE = 0
my_peds14[15]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[15]COMPONENT_HAIR_TEXTURE = 0
my_peds14[15]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[15]COMPONENT_TORSO_TEXTURE = 0
my_peds14[15]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[15]COMPONENT_LEGS_TEXTURE = 0
my_peds14[15]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[15]COMPONENT_HANDS_TEXTURE = 0
my_peds14[15]COMPONENT_FEET_DRAWABLE = 0
my_peds14[15]COMPONENT_FEET_TEXTURE = 0
my_peds14[15]COMPONENT_EYES_DRAWABLE = 0
my_peds14[15]COMPONENT_EYES_TEXTURE = 0
my_peds14[15]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[15]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[15]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[15]COMPONENT_TASKS_TEXTURE = 0
my_peds14[15]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[15]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[15]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[15]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[15]PROP_HATS_INDEX = -1
my_peds14[15]PROP_HATS_TEXTURE = -1
my_peds14[15]PROP_GLASSES_INDEX = -1
my_peds14[15]PROP_GLASSES_TEXTURE = -1
my_peds14[15]PROP_EARS_INDEX = -1
my_peds14[15]PROP_EARS_TEXTURE = -1
my_peds14[16]Model = a_m_y_soucent_01
my_peds14[16]Model2 = 0xE716BDCB
my_peds14[16]Positionx = 335.2075
my_peds14[16]Positiony = -218.3579
my_peds14[16]Positionz = 54.08628
my_peds14[16]Heading = 57.00009
my_peds14[16]Task = 1
my_peds14[16]Weapon = Bat
my_peds14[16]Group = 2
my_peds14[16]SeatPosition = -1
my_peds14[16]my_peds_variation = Default
my_peds14[16]my_peds_Accuracy = 10
my_peds14[16]my_peds_Health = 1000
my_peds14[16]my_peds_Armour = 1000
my_peds14[16]my_peds_Invincible = False
my_peds14[16]my_peds_DrivingSpeed = 60
my_peds14[16]my_peds_DrivingStyle = Normal
my_peds14[16]my_peds_CombatEngaugeRange = 35
my_peds14[16]my_peds_CanLeaveGuardRange = True
my_peds14[16]my_peds_GuardRange = 15
my_peds14[16]my_peds_VecFallowDist = 5
my_peds14[16]my_peds_seeingRange = 35
my_peds14[16]my_peds_hearingRange = 60
my_peds14[16]my_peds_group_numb = 0
my_peds14[16]my_peds_Combat_Ability = 7
my_peds14[16]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds14[16]my_peds_can_exit_vehicle = False
my_peds14[16]my_peds_waypoint = 0
my_peds14[16]COMPONENT_FACE_DRAWABLE = 0
my_peds14[16]COMPONENT_FACE_TEXTURE = 0
my_peds14[16]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[16]COMPONENT_HEAD_TEXTURE = 0
my_peds14[16]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[16]COMPONENT_HAIR_TEXTURE = 0
my_peds14[16]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[16]COMPONENT_TORSO_TEXTURE = 0
my_peds14[16]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[16]COMPONENT_LEGS_TEXTURE = 0
my_peds14[16]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[16]COMPONENT_HANDS_TEXTURE = 0
my_peds14[16]COMPONENT_FEET_DRAWABLE = 0
my_peds14[16]COMPONENT_FEET_TEXTURE = 0
my_peds14[16]COMPONENT_EYES_DRAWABLE = 0
my_peds14[16]COMPONENT_EYES_TEXTURE = 0
my_peds14[16]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[16]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[16]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[16]COMPONENT_TASKS_TEXTURE = 0
my_peds14[16]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[16]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[16]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[16]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[16]PROP_HATS_INDEX = -1
my_peds14[16]PROP_HATS_TEXTURE = -1
my_peds14[16]PROP_GLASSES_INDEX = -1
my_peds14[16]PROP_GLASSES_TEXTURE = -1
my_peds14[16]PROP_EARS_INDEX = -1
my_peds14[16]PROP_EARS_TEXTURE = -1
my_peds14[17]Model = a_f_y_soucent_03
my_peds14[17]Model2 = 0x87B25415
my_peds14[17]Positionx = 335.4716
my_peds14[17]Positiony = -219.1905
my_peds14[17]Positionz = 54.08628
my_peds14[17]Heading = 57.00028
my_peds14[17]Task = 1
my_peds14[17]Weapon = Dagger
my_peds14[17]Group = 2
my_peds14[17]SeatPosition = -1
my_peds14[17]my_peds_variation = Default
my_peds14[17]my_peds_Accuracy = 10
my_peds14[17]my_peds_Health = 1000
my_peds14[17]my_peds_Armour = 1000
my_peds14[17]my_peds_Invincible = False
my_peds14[17]my_peds_DrivingSpeed = 60
my_peds14[17]my_peds_DrivingStyle = Normal
my_peds14[17]my_peds_CombatEngaugeRange = 35
my_peds14[17]my_peds_CanLeaveGuardRange = True
my_peds14[17]my_peds_GuardRange = 15
my_peds14[17]my_peds_VecFallowDist = 5
my_peds14[17]my_peds_seeingRange = 35
my_peds14[17]my_peds_hearingRange = 60
my_peds14[17]my_peds_group_numb = 0
my_peds14[17]my_peds_Combat_Ability = 7
my_peds14[17]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds14[17]my_peds_can_exit_vehicle = False
my_peds14[17]my_peds_waypoint = 0
my_peds14[17]COMPONENT_FACE_DRAWABLE = 0
my_peds14[17]COMPONENT_FACE_TEXTURE = 0
my_peds14[17]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[17]COMPONENT_HEAD_TEXTURE = 0
my_peds14[17]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[17]COMPONENT_HAIR_TEXTURE = 0
my_peds14[17]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[17]COMPONENT_TORSO_TEXTURE = 0
my_peds14[17]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[17]COMPONENT_LEGS_TEXTURE = 0
my_peds14[17]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[17]COMPONENT_HANDS_TEXTURE = 0
my_peds14[17]COMPONENT_FEET_DRAWABLE = 0
my_peds14[17]COMPONENT_FEET_TEXTURE = 0
my_peds14[17]COMPONENT_EYES_DRAWABLE = 0
my_peds14[17]COMPONENT_EYES_TEXTURE = 0
my_peds14[17]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[17]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[17]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[17]COMPONENT_TASKS_TEXTURE = 0
my_peds14[17]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[17]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[17]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[17]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[17]PROP_HATS_INDEX = -1
my_peds14[17]PROP_HATS_TEXTURE = -1
my_peds14[17]PROP_GLASSES_INDEX = -1
my_peds14[17]PROP_GLASSES_TEXTURE = -1
my_peds14[17]PROP_EARS_INDEX = -1
my_peds14[17]PROP_EARS_TEXTURE = -1
my_peds14[18]Model = s_f_y_stripper_02
my_peds14[18]Model2 = 0x6E0FB794
my_peds14[18]Positionx = 334.225
my_peds14[18]Positiony = -217.7117
my_peds14[18]Positionz = 54.08628
my_peds14[18]Heading = 57.0062
my_peds14[18]Task = 1
my_peds14[18]Weapon = Dagger
my_peds14[18]Group = 2
my_peds14[18]SeatPosition = -1
my_peds14[18]my_peds_variation = Default
my_peds14[18]my_peds_Accuracy = 10
my_peds14[18]my_peds_Health = 1000
my_peds14[18]my_peds_Armour = 1000
my_peds14[18]my_peds_Invincible = False
my_peds14[18]my_peds_DrivingSpeed = 60
my_peds14[18]my_peds_DrivingStyle = Normal
my_peds14[18]my_peds_CombatEngaugeRange = 35
my_peds14[18]my_peds_CanLeaveGuardRange = True
my_peds14[18]my_peds_GuardRange = 15
my_peds14[18]my_peds_VecFallowDist = 5
my_peds14[18]my_peds_seeingRange = 35
my_peds14[18]my_peds_hearingRange = 60
my_peds14[18]my_peds_group_numb = 0
my_peds14[18]my_peds_Combat_Ability = 7
my_peds14[18]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds14[18]my_peds_can_exit_vehicle = False
my_peds14[18]my_peds_waypoint = 0
my_peds14[18]COMPONENT_FACE_DRAWABLE = 0
my_peds14[18]COMPONENT_FACE_TEXTURE = 0
my_peds14[18]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[18]COMPONENT_HEAD_TEXTURE = 0
my_peds14[18]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[18]COMPONENT_HAIR_TEXTURE = 0
my_peds14[18]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[18]COMPONENT_TORSO_TEXTURE = 0
my_peds14[18]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[18]COMPONENT_LEGS_TEXTURE = 0
my_peds14[18]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[18]COMPONENT_HANDS_TEXTURE = 0
my_peds14[18]COMPONENT_FEET_DRAWABLE = 0
my_peds14[18]COMPONENT_FEET_TEXTURE = 0
my_peds14[18]COMPONENT_EYES_DRAWABLE = 0
my_peds14[18]COMPONENT_EYES_TEXTURE = 0
my_peds14[18]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[18]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[18]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[18]COMPONENT_TASKS_TEXTURE = 0
my_peds14[18]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[18]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[18]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[18]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[18]PROP_HATS_INDEX = -1
my_peds14[18]PROP_HATS_TEXTURE = -1
my_peds14[18]PROP_GLASSES_INDEX = -1
my_peds14[18]PROP_GLASSES_TEXTURE = -1
my_peds14[18]PROP_EARS_INDEX = -1
my_peds14[18]PROP_EARS_TEXTURE = -1
my_peds14[19]Model = s_f_y_stripper_01
my_peds14[19]Model2 = 0x52580019
my_peds14[19]Positionx = 335.3307
my_peds14[19]Positiony = -216.5616
my_peds14[19]Positionz = 54.08628
my_peds14[19]Heading = 57.00992
my_peds14[19]Task = 1
my_peds14[19]Weapon = Dagger
my_peds14[19]Group = 2
my_peds14[19]SeatPosition = -1
my_peds14[19]my_peds_variation = Default
my_peds14[19]my_peds_Accuracy = 10
my_peds14[19]my_peds_Health = 1000
my_peds14[19]my_peds_Armour = 1000
my_peds14[19]my_peds_Invincible = False
my_peds14[19]my_peds_DrivingSpeed = 60
my_peds14[19]my_peds_DrivingStyle = Normal
my_peds14[19]my_peds_CombatEngaugeRange = 35
my_peds14[19]my_peds_CanLeaveGuardRange = True
my_peds14[19]my_peds_GuardRange = 15
my_peds14[19]my_peds_VecFallowDist = 5
my_peds14[19]my_peds_seeingRange = 35
my_peds14[19]my_peds_hearingRange = 60
my_peds14[19]my_peds_group_numb = 0
my_peds14[19]my_peds_Combat_Ability = 7
my_peds14[19]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds14[19]my_peds_can_exit_vehicle = False
my_peds14[19]my_peds_waypoint = 0
my_peds14[19]COMPONENT_FACE_DRAWABLE = 0
my_peds14[19]COMPONENT_FACE_TEXTURE = 0
my_peds14[19]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[19]COMPONENT_HEAD_TEXTURE = 0
my_peds14[19]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[19]COMPONENT_HAIR_TEXTURE = 0
my_peds14[19]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[19]COMPONENT_TORSO_TEXTURE = 0
my_peds14[19]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[19]COMPONENT_LEGS_TEXTURE = 0
my_peds14[19]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[19]COMPONENT_HANDS_TEXTURE = 0
my_peds14[19]COMPONENT_FEET_DRAWABLE = 0
my_peds14[19]COMPONENT_FEET_TEXTURE = 0
my_peds14[19]COMPONENT_EYES_DRAWABLE = 0
my_peds14[19]COMPONENT_EYES_TEXTURE = 0
my_peds14[19]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[19]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[19]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[19]COMPONENT_TASKS_TEXTURE = 0
my_peds14[19]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[19]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[19]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[19]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[19]PROP_HATS_INDEX = -1
my_peds14[19]PROP_HATS_TEXTURE = -1
my_peds14[19]PROP_GLASSES_INDEX = -1
my_peds14[19]PROP_GLASSES_TEXTURE = -1
my_peds14[19]PROP_EARS_INDEX = -1
my_peds14[19]PROP_EARS_TEXTURE = -1
